Unity Test

Displacement [0.01 - 1.0] (keep it low)
Phase shift [0.0 - π] Only makes sense if frequency > 0
Nominal wavelength [0.1 - 8] Sine-periods from center to edge of plane
Frequency (speed) [0.0 - 100.0] Animation speed
Edge clamping [0.0 - 1.0] 0: Edges are locked, 1: Center is locked

NB: The player will update onchange, i.e. when you leave the text fields or press enter/return

Direct manipulation